Platform: iOS, Android, Windows 8 Genre: Hidden Object Game
Studio: Gameloft Entertainment Toronto Players: 1 Player Only Engine: Proprietary Engine
On this project, I served as one of the three Flash Scripters. My main job was integration of UI assets and architecting the functionality of various menus and minigames. I was particularly responsible for the Lock Pick microgame, New Scene/Character Unlocked, Phone Dialogue, and 'One of These Things' minigame implementation. By the time the project shipped I had worked in some capacity on all of the systems--including dialogue, popups, other minigames, and the Action Phase UI.
Fun fact: A character in the game is based on my appearance!